The Zelda Project: The Legend of Zelda: A Link to the Past

I finished A Link to the Past way back on November 24th, but I have been too busy to write about it. Now I will!

A Link to the Past is the first Zelda game for the SNES. The upgrade in graphics is pretty evident as soon as it starts up and it just gets better and better. First released in the US in 1992, I would have been about 15 years old. At this point I had my very own TV and the SNES had taken up residence in my bedroom. The game I remember most from this time period was Street Fighter II, which I played constantly with my friends. In fact, I don’t actually remember playing A Link to the Past during this time at all. I know I did, because as soon as the game started up I recognized it and I remembered more and more as I played. It’s possible that this was one of the games I played duo with a friend.

In any case, A Link to the Past was, so far, the most enjoyable of the bunch. The graphics and sound are so good that they don’t look bad even by today’s standards so it’s easy to forget you are playing a 20 year old game. The gameplay is SO MUCH BETTER than The Adventure of Link. In fact, I might even say it’s a little too easy. Where The Adventure of Link was maddeningly difficult, A Link to the Past is really pretty hard to lose at. I died plenty of times, but deaths are quick and easy to recover from and if you are careful it’s easy to avoid through potions, fairies, lots of free hearts under pots, etc.

Another nice thing about this game is that while there is plenty of exploration and adventure, it’s very easy to get a hint as to what to do next. You can always go to a fortune teller to have your “destiny” read to let you know where you’ve left off. This is pretty handy when you aren’t taking extensive notes and might set the controller down for a few days or a week at a time.

All in all, I feel this may end up being my favorite game when this project is all said and done. I started Ocarina of Time the day after I finished this one and I am sad to say that so far I hate it. The controls are awful, the graphics look incredibly dated and I am constantly fighting with the camera. Ocarina of Time is supposed to be one of the best games ever made, so hopefully I’ll get past these issues and start to enjoy it.

That’s for another post though!

2 thoughts on “The Zelda Project: The Legend of Zelda: A Link to the Past”

  1. I, too hated OoT at first, too. I wanted to reach into the screen and fucking strangle Navi. Getting used to a 3D environment is a H U G E step in this franchise (same for Mario), but it was well worth it. Stick with it! It really does become much more enjoyable after you’re through the learning curve. I actually turned right around and played it again after the first time. It’s a lot more enjoyable in the beginning when your skills and confidence are high. Good luck! Wait until you get to Wind Waker! Maybe my favorite video game ever.

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